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Version: 3.4.8 (unreleased)

Scenes

A scene stores which objects are visible in the 3D view — including large geometry such as meshes, point clouds and tiled models — so the same state can be recalled later. The Scenes branch lists the project's scenes; a flight path also keeps scenes of its own under its Scenes node, which it switches to as the camera flies (see Scenes in the Interpretation tree and the flight-path Scenes guide).

New on the branch header captures the current view as a new scene.

Context menus​

The branch header shows the standard group menu, and each scene shows the standard item menu. Both are listed on the Standard Item and Group Menus page.