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Version: 3.4 (unreleased)

Scenes

Right-click commands for Scenes in the Interpretation Tree.

A scene stores the visibility of the objects in the 3D view so a flight path can switch them on and off as the camera flies — including large geometry such as meshes, point clouds, tiled meshes and Gaussian splats. See the flight-path Scenes guide for how to capture, trigger and time them.

Source resources: IDR_IT_SCENE.

Item Context Menu

Right-click an individual scene in the Interpretation Tree.

Actions

  • Navigate To — Navigate to the item in the 3D view (ID_POPUP_ITEM_GOTO)
  • Update — Re-capture the scene from the current 3D view, replacing its stored visibility (including any meshes and point clouds that are now on) (ID_SCENE_UPDATE)
  • Delete — Delete this scene from the flight path. (ID_POPUP_ITEM_DELETE)