Flight Path
Right-click commands for a flight path under the Flight Path branch of the Interpretation Tree. The branch header shows the standard group menu.
Source resources: IDR_IT_FLIGHTPATH.
A flight path holds four sub-branches — Viewpoints (the keyframes), Points of Interest (the places on the outcrop the tour is about), Scenes (visibility snapshots) and Slides (the presentation deck). Its narration does not appear in the tree: audio clips live on the Flight Path Timeline panel, which opens automatically when a flight path is active. See the Flight Path User Guide.
Item Context Menu
Right-click an individual flight path in the Interpretation Tree.
Actions
- Make Active — Make this the active flight path, so the Flight Path ribbon tab and the timeline panel act on it. (
ID_PCLPOPUP_MAKEACTIVE) - Copy — Copy the selection and put it on the Clipboard (
ID_EDIT_COPY) - Set Frame Count — Set the frame count on every segment of the path. (
ID_FLIGHTPATH_SETFRAMECOUNT) - Set Duration — Scale the whole path to a target total duration in seconds, at the project frame rate. (
ID_FLIGHTPATH_SETDURATION) - Scale Duration — Multiply every segment's frame count by a factor, to speed the whole path up or slow it down. (
ID_FLIGHTPATHVP_SCALEDURATION) - Constant Speed — Re-pace the path so the camera covers the same distance each frame, measured along the curve it actually flies. The total duration is unchanged, so a duration you have already set — and any narration timed against it — still holds. (
ID_FP_CONSTANT_SPEED) - Check Path — Walk the whole flight and report where the camera passes through the outcrop or too close to it, then offer to nudge the surrounding viewpoints clear. Checks the curve, not just the keyframes. Vulkan view only. (
ID_FP_CHECK_PATH) - Reverse Path — Fly the path in the opposite direction. Segment durations are re-paired as well as reversed, so the movie keeps its timing rather than every segment inheriting its neighbour's. (
ID_FP_REVERSE) - Delete — Delete this flight path from the project. (
ID_POPUP_ITEM_DELETE) - Export — Write the path's viewpoints to a CSV file (
Name, X, Y, Z, Yaw, Pitch, Roll, Near, Far, Frames— positions in project units, orientations in radians). (ID_PROJEXP_EXPORT) - Rename — Rename this flight path in the project tree. (
ID_ITEM_RENAME)
Durations are computed at the project frame rate, so make sure it matches the frame rate you intend to record at before setting one.