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Version: 3.4.20 (unreleased)

Tiled Model

Right-click commands for the Tiled Model branch of the Data Tree and for each tiled model under it. Under each model are a Mesh Attributes node (Attributes) and a Tie Points node (Tie Points).

A tiled model can come from a scene layer package made elsewhere, or from one VRGS writes itself. Export Tiled Model (SLPK)… on an SfM workflow, or Esri Scene Layer Package, tiled (I3S) in a mesh's Export dialog, cuts a textured mesh into tiles with levels of detail and, by default, adds the package here. It lands in place over the mesh, because it is written in the project's coordinate system. See Exporting a tiled model (SLPK).

Source resources: IDR_DT_TILE_GROUP, IDR_DT_TILE_ITEM.

Item Context Menu​

Right-click an individual tiled model in the Data Tree.

Actions​

  • Navigate To — Navigate to the item in the 3D view (ID_POPUP_ITEM_GOTO)
  • Delete — Delete this object from the project. (ID_POPUP_ITEM_DELETE)

Convert Coordinates submenu​

  • CRS to CRS — Reproject the mesh from one coordinate reference system to another. (ID_CONVERTCOORDINATES_CRSTOCRS)
  • Metres to Feet — Convert vertex coordinates from metres to feet. (ID_PCLPOPUP_CONVERT_METRESTOFEET)
  • Feet to Metres — Convert vertex coordinates from feet to metres. (ID_PCLPOPUP_CONVERT_FEETTOMETRES)
  • Suggest UTM Zone — Suggest a suitable UTM zone for the mesh based on its position. (ID_CONVERTCOORDINATES_SUGGESTUTMZONE)

Georeference submenu​

  • Correct To Tiepoints — Correct To Tiepoints (ID_ITEM_CORRECTTOTIEPOINTS)
  • Undo Correction — Undo the correction made with Correct To Tiepoints. (ID_GEOREFERENCE_UNDOCORRECTION)

Group Context Menu​

Right-click the Tiled Model parent group / list header in the Data Tree.

Actions​

  • Import — From File (ID_GROUPPOPUP_IMPORT)
  • Connect i3s Service — Connect to i3s service (ID_TILEGROUP_CONNECTI3SSERVICE)
  • Use Own Display Properties — Let this group carry its own display settings instead of inheriting the parent's. (ID_GROUP_USE_OWN_DISPLAY_PROPS)