Paint Overlay Layers
Right-click commands for the Paint Overlay Layers node under a mesh in the Data Tree — the facies paint layers — and for each layer under it. The layer you are painting into is badged Active; tick a layer to show it.
Source resources: IDR_DT_OVERLAY_GROUP, IDR_DT_OVERLAY_ITEM.
Item Context Menu
Right-click a paint layer under a mesh.
Actions
- Test — Test (
ID_OVERLAYITEM_TEST) - Set As Active — Set as active (
ID_OVERLAYITEM_SETASACTIVE)
Group Context Menu
Right-click the Paint Overlay Layers node under a mesh.
Actions
- New Discrete Layer — Create a new discrete layer (
ID_OVERLAYGROUP_NEW_DISCRETE_LAYER) - New Continuous Layer — Create a new continuous layer (
ID_OVERLAYGROUP_NEW_CONTINUOUS_LAYER) - Use Own Display Properties — Let this group carry its own display settings instead of inheriting the parent's. (
ID_GROUP_USE_OWN_DISPLAY_PROPS)