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Version: 3.4.8 (unreleased)

Paint Overlay Layers

Right-click commands for the Paint Overlay Layers node under a mesh in the Data Tree — the facies paint layers — and for each layer under it. The layer you are painting into is badged Active; tick a layer to show it.

Source resources: IDR_DT_OVERLAY_GROUP, IDR_DT_OVERLAY_ITEM.

Item Context Menu​

Right-click a paint layer under a mesh.

Actions​

  • Test — Test (ID_OVERLAYITEM_TEST)
  • Set As Active — Set as active (ID_OVERLAYITEM_SETASACTIVE)

Group Context Menu​

Right-click the Paint Overlay Layers node under a mesh.

Actions​

  • New Discrete Layer — Create a new discrete layer (ID_OVERLAYGROUP_NEW_DISCRETE_LAYER)
  • New Continuous Layer — Create a new continuous layer (ID_OVERLAYGROUP_NEW_CONTINUOUS_LAYER)
  • Use Own Display Properties — Let this group carry its own display settings instead of inheriting the parent's. (ID_GROUP_USE_OWN_DISPLAY_PROPS)