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Version: 3.4.20 (unreleased)

Photogrammetric Source

Right-click commands for a photograph under the Photogrammetric Images node of a mesh in the Data Tree. A right-click on the photograph's camera marker in the 3D view shows the same menu. An Attach Camera Calibration submenu, listing the project's camera calibrations, is added to the menu.

Source resources: IDR_DT_PHOTOGRAM_SOURCE.

Item Context Menu​

Right-click a photograph under the Photogrammetric Images node.

Actions​

  • Navigate To — Navigate to the item in the 3D view (ID_POPUP_ITEM_GOTO)
  • Look Through — Look through this photograph's camera. (ID_PHOTOGRAMSOURCE_LOOKTHOUGH)
  • Use as Mesh Texture — Project this photograph onto its mesh through its own camera, in the Vulkan 3D view. Ticked while it is the one shown; choose it again to go back to the mesh's texture. Nothing is saved. Greyed out for a photo with no solved camera position or calibration. See Showing one photo on the mesh. (ID_PHOTOGRAMSOURCE_USEASMESHTEXTURE)
  • Apply Lens Distortion — Project through the photo's lens model, the default. Turn it off for photos the camera already de-warped. It applies to every photo, for the session. (ID_PHOTOGRAMSOURCE_LENSDISTORTION)
  • Delete — Delete this object from the project. (ID_POPUP_ITEM_DELETE)