Triangulated Mesh Ribbon Tab
This contextual ribbon tab appears when working with triangulated mesh and provides quick access to relevant commands.
When This Tab Appears
Triangulated mesh objects for surface editing, facies painting, and quality control.
Available Commands
This tab contains 48 commands organized into 6 panel(s):
- Control Points (4 commands)
- Corrections (16 commands)
- Interpret (9 commands)
- Itterative Closest Point (9 commands)
- Textures (2 commands)
- Track (8 commands)
Commands by Panel
Control Points
- Add Tiepoint - See detailed documentation in ribbon-data-editing.md
- Add Tiepoint and Target - See detailed documentation in ribbon-data-editing.md
- GCP - See detailed documentation in ribbon-data-editing.md
- Orientation
Corrections
- Along Vector - See detailed documentation in ribbon-data-editing.md
- Along X Y or Z - See detailed documentation in ribbon-data-editing.md
- Anisotropic Rescale GCP - See detailed documentation in ribbon-data-editing.md
- From Both
- From GCP - See detailed documentation in ribbon-data-editing.md
- From GCP - See detailed documentation in ribbon-data-editing.md
- From GCP with Scaling - See detailed documentation in ribbon-data-editing.md
- From Orientation
- Lock Position - See detailed documentation in ribbon-data-editing.md
- Redo Transform - See detailed documentation in ribbon-data-editing.md
- Rescale
- Rescale From GCP - See detailed documentation in ribbon-data-editing.md
- Rescale GCP - See detailed documentation in ribbon-data-editing.md
- Rotate - See detailed documentation in ribbon-data-editing.md
- Translate - See detailed documentation in ribbon-data-editing.md
- Undo Transform - See detailed documentation in ribbon-data-editing.md
Interpret
- Button - See detailed documentation in ribbon-data-editing.md
- Create - See detailed documentation in ribbon-data-editing.md
- Facies - See detailed documentation in ribbon-data-editing.md
- Paint Attribute - See detailed documentation in ribbon-data-editing.md
- Paint Texture
- Radius - See detailed documentation in ribbon-data-editing.md
- Show Overlay - See detailed documentation in ribbon-data-editing.md
- Target - See detailed documentation in ribbon-data-editing.md
- facies - See detailed documentation in ribbon-data-editing.md
Itterative Closest Point
- ICP - See detailed documentation in ribbon-data-editing.md
- Max Distance - See detailed documentation in ribbon-data-editing.md
- Overlay - See detailed documentation in ribbon-data-editing.md
- Point to Plane
- Point to Point
- Sampling - See detailed documentation in ribbon-data-editing.md
- Show Links - See detailed documentation in ribbon-data-editing.md
- Split View - See detailed documentation in ribbon-data-editing.md
- Use Tiepoints - See detailed documentation in ribbon-data-editing.md
Textures
- Add Texture
- Edit
Track
- Balance
- Distance
- Drainage - See detailed documentation in ribbon-data-editing.md
- Strength
- Track Initial Value - See detailed documentation in ribbon-data-editing.md
- Track Maximum - See detailed documentation in ribbon-data-editing.md
- Track Minimum - See detailed documentation in ribbon-data-editing.md
- Tracker - See detailed documentation in ribbon-data-editing.md
Related Documentation
- Data Editing & Transform - Functional documentation for related commands
- Ribbon Commands Index - Complete alphabetical command reference
- All Ribbon Tabs - Overview of all ribbon tabs